Haylee's World of Go/Baduk 

Haylee's Live Go database for  

  

 
NEW: Click on the gamenumber (in column Nr) to review the game, and click on to see the video.
Click go board logo to download the game record as sgf-file. No logo? Please help us by uploading your own sgf-record.
The result (column +/-) is mostly a win (green), sometimes a loss (red). NO SPOILERS? Click on 'hide'
Result can be on time (T), by resignation (R), counting (score) or are hidden (on special request).
Attention: The table can be split by year! Select a year in the titlebar below.
Nr W/B +/-
hide
 TitleYou Tube Description (italic remarks are mine, not Hajin's) 
  Select:  2014   2015   2016   2017   All games
01   TAdvanced Capturing Race I play Go online while thinking out loud. (Haylee started out as 5 dan) (18-10-14)
02   RFlexibility of Moyo It seemed like white was going to kill the upper left corner, but things happened and...... (21-10-14)
03   RAtari is not always sente This game was a bit too short, but still there were a few interesting elements. (22-10-14)
04   RStraightforward Choice White's solid territories vs. black's wide moyo. Eventually white let black build too many territories while white's territories remained static. (23-10-14)
05   RInvasion Disaster Black lost 5 stones early in the game and didn't manage to recover. (28-10-14)
06   RKnow Your Joseki Black made wrong choices in two corners and the game ended rather early. (29-10-14)
07   RKeeping a weak group accompanied The game started with black's moyo versus white's territory, then it led to a big attack in the center. (30-10-14)
08   RCorner Disaster Black and white both start off with big moyo and it narrows down to who reduces the opponent's moyo better while maintaining its own. (30-10-14)
09   RPoking a thin net White managed to build a large frame on the lower side, and things started happening when black attempted to reduce it. (09-11-14)
10   RWeakness of Two-space Jump Black built a nice territory on the left side, and white had to catch up with the potential from the lower side. (Title Credit: Philip Ripper) (10-11-14)
11   RCrazy Guy Outside
 Black was trying to build the left side, but went too far. (11-11-14)
12   REarly Death It was a normal opening until white decided to do something in the upper left corner. (12-11-14)
13   RNot over yet Black gets behind from the beginning with a slow move, and then the situation gets worse. Later, though, black meets an opportunity... (13-11-14)
14   RFailed Reduction When black's lower side got bigger, white decided to reduce and black started attacking the white stone. (13-11-14)
15   RPrice of Overplay White was threatened with the black's territory on the upper side and played an over-play. (20-11-14)
16   RWhite Palace As white's territory in the upper left corner becomes too large, black had to do something. (21-11-14)
17   RPower of Net Black was ahead after the upper left corner and the left side, but white's invasion in the upper right corner stirs everything again. (23-11-14)
18   TOpening Subtlety Black starts with the lower Chinese opening, but white's upper right corner is not on the star-point... (24-11-14)
19   RDon't attach there With all the tenukis and going around, the game became complicated from the very beginning. (25-11-14)
20   RCharging with a peep Black had a good start getting the right side, things become complicated as black decided to save the lower side immediately. (26-11-14)
21   REndless Troubles It was the 1st game as a 7 dan. (27-11-14)
22   RSlippery Joseki The game becomes complicated from the beginning as black cuts white into two in the upper left corner. (28-11-14)
23   RMis-click Recovery Black's overplay during the uncommon joseki in the lower right corner leads to an unfavorable position. (29-11-14)
24   RSnapback Black's one stone on the right side was light, but all troubles started as black didn't give it up. (30-11-14)
25   RWrong Liberty Black misses a chance to surround the center, and the difference radiates in every direction. (01-12-14)
26   RMonetizing by attacking White builds a good territory in the lower side early on, and black tries to catch up by building the upper left corner. (02-12-14)
27   RCentral Jumps With white's invasion in the lower side, the game develops into one that neither black nor white has a big territory (03-12-14)
28   RDead in Snow As black's moyo in the upper side became so big, white had no choice but seriously attack the black group from the right side. (04-12-14)
29   RNear Death Experience White's group in the lower side was so close to dead. (05-12-14)
30   RLadder Ending White got behind in territory and had to attack black's two groups on the left side. (06-12-14)
31   RFour Knight's Moves White attacks the black group on the left side to catch up with black's territory. (06-12-14)
32   RSecond Line Security As black's weak group got settled on the upper side, white's two groups became vulnerable. (08-12-14)
33   REscaping using Ko The fight started with black's early invasion on the lower side expanded to all over the board. (12-12-14)
34   4.5Long Journey of Recovery White took gote due to mis-reading at an important time and got into a big trouble. (13-12-14)
35   RInadequate Life White got into trouble as the ko happened on the left side. (18-12-14)
36   RDumpling When white's group on the upper side was surrounded, white should have been more serious about its life, not points. (19-12-14)
37   RSmooth Endgame 1st game as 8 dan, and introducing Haylee's theme music! Thank you, Nick, for your kind gift. :) (20-12-14)
38   5.585 points-worth Ko White didn't realize its group on the left side had no more liberties than the black group, and the game became hopeless when white's huge group got into ko. (21-12-14)
39   RLoose Net As white fell behind in territory, it tried to make something in the center. (22-12-14)
40   RExtension Trap White made a few mistakes and the game was just getting worse... (23-12-14)
41   RA Wasted Move Black's group on the upper side had rather thin shape and when white tried to cut the one stone on the left side black didn't have enough time to decide how to answer. (24-12-14)
42   RFinal Capturing Race Black got behind as it failed at attacking the white group on the right side, but white kept pushing. (26-12-14)
43   REmpty Wall Black had a good opening but didn't get to materialize. (27-12-14)
Take a look at other games under Projects.